Computers are great. But if I can improve my games art skills by experimenting with traditional media, then I am all for it!
I recently took up sculpting to improve my 3D modelling skills and over-all spatial perception. My first attempt was taken out on the now (sadly) forgotten
game hero Rick Dangerous, as he appeared in the awesome Rick Dangerous II (by Core Design). Feels like being back in primary school, and all it takes is a bar
of plasticine, a sharpish
metal object and an hour of your life.
Fun doesn't come easier than this...