Sculpting

Computers are great. But if I can improve my games art skills by experimenting with traditional media, then I am all for it!

I recently took up sculpting to improve my 3D modelling skills and over-all spatial perception. My first attempt was taken out on the now (sadly) forgotten game hero Rick Dangerous, as he appeared in the awesome Rick Dangerous II (by Core Design). Feels like being back in primary school, and all it takes is a bar of plasticine, a sharpish metal object and an hour of your life.

Fun doesn't come easier than this...


Will the real Rick Dangerous please stand up?


En face

Side view

View from the back
Back where you came from Now is a good time!